I think we can enable sharing shaders feature remotely without any client update when it's ready. Please update to this version, otherwise you'll have issue while downloading shaders using new Ryujinx system with previous versions. Yuzu Emulator - Firmware (14.0, 15.0, 15.0.1)+ Prod Keys - Download & Installation Guide The Journal Post 38 subscribers Subscribe 9.7K views 3 months ago Hello everyone In this video I will. Sharing shaders is still disabled, but we can distribute shader caches using new system by uploading them manually to EmuSAK server. Ryujinx - Nintendo Switch Emulator Latest Download Dont forget to consult the start-up guide after installation 1.1.699 Windows For Windows 10 & 11 Download 1.1. Update "share shaders" label when sharing shaders feature is remotely disabled.Prevent user to share several times same cache, causing a flood in validation channel.When sharing shaders, pack shaders files using new system.If user try to share a legacy shader cache, an error popup will be displayed asking user to convert the cache in Ryujinx first by running the game. ![]() When sharing shaders, check if shader cache is current system.When downloading shaders, detect if it's legacy or current system and install them properly.When listing shaders count for games (the "Emusak shader count" field), the new shader cache is implemented and shaders count can be either legacy system or new one.
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